Thoughtful (i.e. overwhelmed).

I am not a superb writer. But I am a writer.
— Ryan D. Clements, being honest

A Brief History

I was born on February 25th, 1985 to Holly and Douglas Clements -- two people that, while destined to fall out of love, have always been wonderful parents.

An avid gamer from the get-go.

I grew up exploring the dangerous wilderness that was suburban Western New York. Winter was, indeed, always coming in Buffalo. To escape the unearthly chill and a normal social life, I retreated indoors to video games and the comforting glow of television. Though I have no memory pertaining to the origin of my geekhood, this photograph suggests an early attachment to PC gaming. 

Around the same time that the Super Mario Bros. and Cecil Harvey entered my life, I began to develop my love of writing. My first journal was less than promising, given my only two descriptors of all things on Earth: "it is fun" and "it is good." I was very direct, you see. My first fantasy story was better. I told the harrowing tale of a ninja and wizard teaming up in an anachronistic submarine to save their anthropomorphic porcupine from certain doom.

I haven't improved much, honestly. 

Me, attempting to be a k-pop star.

Catching an episode of the English adaptation of Tekkeman Blade  solidified my life-long infatuation with Japanese culture, and further propelled me into the depths of social anxiety. But due to my overall love of human beings (not a joke) I made a number of friends. High school and college were not painful. In fact, I look back at them with utter fondness.

Just months after graduating the University of Rochester in 2007 I applied for a dream job at IGN, assuming that in no way did I stand a chance. Two phone interviews later and I was on my way to California to begin my life as a professional video game critic and journalist. Huh.

To this day I still thank Jeremy Dunham and Chris Roper for giving me my chance.

Writing in a critical capacity taught me many things, and I picked up a deep and unnerving love of Korean pop music along the way. But just about six years after I began my journey in the video game industry, my time at IGN was cut short. Fortunately, I had the incredible opportunity to continue my work in the industry with a new team. I remain there happily now.

I decided to begin writing fiction again after I started George R. R. Martin's A Song of Ice and Fire.  Thank you, George.

My Inspirations

In rough chronological order, here are the authors that had a profound impact on me. Their works that will forever dwarf my own. Every time I write, I write in their tremendous shadow.